#include <KeosMDLQ1Loader.h>
Inheritance diagram for Keos::CMDLQ1Loader:

Public Member Functions | |
| virtual CMesh * | LoadFromFile (const String &strFilename) |
| Load a mesh from a file. | |
Classes | |
| struct | TFrame |
| struct | THeader |
| MDL Header. | |
| struct | TPoint |
| struct | TTexCoord |
| This stores texture UV coordinates. | |
| struct | TTexture |
| struct | TTriangle |
Definition at line 33 of file KeosMDLQ1Loader.h.
Load a mesh from a file.
| strFilename | Name of the file to be loaded. |
Reimplemented from Keos::ILoader< T >.
Definition at line 37 of file KeosMDLQ1Loader.cpp.
References Keos::CMesh::AddMaterial(), Keos::CMesh::AddMeshGeom(), Keos::CMaterial::CreateTexture(), int(), LOADINGFAILED_EXCEPT, Keos::ILogger::Log(), Keos::PXF_A8R8G8B8, Renderer, and Keos::CColor::White.
1.5.1-p1