#include "KeosPrerequisites.h"#include "KeosLoader.h"#include "KeosMesh.h"#include <pshpack1.h>#include <poppack.h>Go to the source code of this file.
Namespaces | |
| namespace | Keos |
Classes | |
| class | Keos::CMDLQ1Loader |
| MDL (Quake 1) Mesh loader. More... | |
| struct | Keos::CMDLQ1Loader::THeader |
| MDL Header. | |
| struct | Keos::CMDLQ1Loader::TTexture |
| struct | Keos::CMDLQ1Loader::TTexCoord |
| This stores texture UV coordinates. | |
| struct | Keos::CMDLQ1Loader::TTriangle |
| struct | Keos::CMDLQ1Loader::TPoint |
| struct | Keos::CMDLQ1Loader::TFrame |
1.5.1-p1