/*
 * This source file is part of KEOS (Free 3D Engine)
 * For the latest info, see http://www.keosengine.org/
 * E-mails : thierry.vouriot@keosengine.org, yeri@keosengine.org
 * 
 * This program is free software; you can redistribute it and/or modify it under
 * the terms of the GNU Lesser General Public License as published by the Free Software
 * Foundation; either version 2 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License along with
 * this program; if not, write to the Free Software Foundation, Inc., 59 Temple
 * Place - Suite 330, Boston, MA 02111-1307, USA, or go to
 * http://www.gnu.org/copyleft/lesser.txt.
 *
 */
#ifndef KEOS_CONFIGDIALOG_H
#define KEOS_CONFIGDIALOG_H

#include "KeosPrerequisites.h"

namespace Keos 
{
    //-----------------------------------------------------------------------
    /** Defines the behaviour of an automatic renderer configuration dialog.
     */
    class IConfigDialog
    {
    public:
      virtual ~IConfigDialog() {}
    	
        /** Displays the dialog.
         *  @returns If the user accepted the dialog, <b>true</b> is returned.
         */
        virtual bool Display(void) = 0;
    
    protected:

        //! Pointer on the selected render system
        IRenderSystem* m_pSelectedRenderSystem;
    };

    //! Defines the interface KeosPlatform.dll must implement
    typedef void (*DLL_CREATECONFIGDIALOG)(IConfigDialog** ppDlg);

}
#endif // KEOS_CONFIGDIALOG_H
