/*
 * This source file is part of KEOS (Free 3D Engine)
 * For the latest info, see http://www.keosengine.org/
 * E-mails : thierry.vouriot@keosengine.org, yeri@keosengine.org
 * 
 * This program is free software; you can redistribute it and/or modify it under
 * the terms of the GNU Lesser General Public License as published by the Free Software
 * Foundation; either version 2 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License along with
 * this program; if not, write to the Free Software Foundation, Inc., 59 Temple
 * Place - Suite 330, Boston, MA 02111-1307, USA, or go to
 * http://www.gnu.org/copyleft/lesser.txt.
 *
 */

#ifndef KEOS_H
#define KEOS_H

// Macros for the start and end of Keos programs
#define KEOS_START(); {
#define KEOS_SHUTDOWN(); } KeosRoot.Shutdown();

// This file includes all the other files which you will need to build a client application
#include "KeosPrerequisites.h"

#include "KeosException.h"
#include "KeosDynLibManager.h"
#include "KeosFile.h"
#include "KeosSingleton.h"
#include "KeosLogger.h"
#include "KeosRoot.h"
#include "KeosSmartPtr.h"
#include "KeosRenderSystem.h"
#include "KeosRenderApp.h"
#include "KeosMatrix4.h"
#include "KeosDeclaration.h"
#include "KeosDeclarationElement.h"
#include "KeosEnums.h"
#include "KeosVector2.h"
#include "KeosVector3.h"
#include "KeosVector4.h"
#include "KeosBuffer.h"
#include "KeosColor.h"
#include "KeosLoader.h"
#include "KeosModel.h"
#include "KeosMediaManager.h"
#include "KeosResourceManager.h" 
#include "KeosImage.h"
#include "KeosTexture.h"
#include "KeosGraphicString.h"
#include "KeosFontManager.h"
#include "KeosConsole.h"
#include "KeosConsoleLook.h"
#include "KeosConsoleLookDefault.h"
#include "KeosConsoleFunctor.h"
#include "KeosMD2Loader.h"
#include "KeosMDLQ1Loader.h"
#include "KeosShader.h"

#define KeosRoot Keos::CRoot::Instance()

#endif // KEOS_H
