/*
 * This source file is part of KEOS (Free 3D Engine)
 * For the latest info, see http://www.keosengine.org/
 * E-mails : thierry.vouriot@keosengine.org, yeri@keosengine.org
 * 
 * This program is free software; you can redistribute it and/or modify it under
 * the terms of the GNU Lesser General Public License as published by the Free Software
 * Foundation; either version 2 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License along with
 * this program; if not, write to the Free Software Foundation, Inc., 59 Temple
 * Place - Suite 330, Boston, MA 02111-1307, USA, or go to
 * http://www.gnu.org/copyleft/lesser.txt.
 *
 */

//==========================================================
// ORIGINAL COPYRIGHT FOLLOWS
//==========================================================
// Yes::Engine - Free C++ 3D engine
//
// Copyright (C) 2004-2005 Laurent Gomila
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc.,
// 59 Temple Place - Suite 330,
// Boston, MA  02111-1307, USA.
//
// E-mail : laurent.gom@gmail.com
//==========================================================

#ifndef KEOS_CONSOLELOOK_H
#define KEOS_CONSOLELOOK_H

#include "KeosPrerequisites.h"

namespace Keos
{
    namespace Console
    {
        ////////////////////////////////////////////////////////////
        /// Classe à dériver pour personnaliser l'apparence de la console
        ////////////////////////////////////////////////////////////
        class ILook
        {
        public :

            //----------------------------------------------------------
            // Destructeur
            //----------------------------------------------------------
            virtual ~ILook() {}

            //----------------------------------------------------------
            // Fonction appelée lors de la mise à jour de la console
            //----------------------------------------------------------
            virtual void Update() = 0;

            //----------------------------------------------------------
            // Fonction appelée lors de l'affichage de la console
            //----------------------------------------------------------
            virtual void Draw() const = 0;

            //----------------------------------------------------------
            // Fonction appelée lors de l'activation / désactivation de la console
            //----------------------------------------------------------
            virtual void Show(bool Visible) = 0;

            //----------------------------------------------------------
            // Fonction appelée après l'appel à une commande
            //----------------------------------------------------------
            virtual void CommandCalled(const String& Result) = 0;

            //----------------------------------------------------------
            // Fonction appelée à chaque changement de la ligne courante
            //----------------------------------------------------------
            virtual void TextChanged(const String& NewText) = 0;

            //----------------------------------------------------------
            // Fonction appelée en cas d'erreur
            //----------------------------------------------------------
            virtual void Error(const String& Message) = 0;
        };

    } // namespace Console

} // namespace Keos


#endif // KEOS_CONSOLELOOK_H
