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# KeosD3D9Prerequisites.h

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    00001 /*
    00002  * This source file is part of KEOS (Free 3D Engine)
    00003  * For the latest info, see http://www.keosengine.org/
    00004  * E-mails : thierry.vouriot@keosengine.org, yeri@keosengine.org
    00005  *
    00006  * This program is free software; you can redistribute it and/or modify it under
    00007  * the terms of the GNU Lesser General Public License as published by the Free Software
    00008  * Foundation; either version 2 of the License, or (at your option) any later
    00009  * version.
    00010  *
    00011  * This program is distributed in the hope that it will be useful, but WITHOUT
    00012  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00013  * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00014  *
    00015  * You should have received a copy of the GNU Lesser General Public License along with
    00016  * this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00017  * Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00018  * http://www.gnu.org/copyleft/lesser.txt.
    00019  *
    00020  */
    00021 #ifndef KEOS_D3D9PREREQUISITES_H
    00022 #define KEOS_D3D9PREREQUISITES_H
    00023
    00024 #include "KeosPrerequisites.h"
    00025
    00026 // Define versions for if DirectX is in use (Win32 only)
    00027 #define DIRECT3D_VERSION 0x0900
    00028
    00029 #include "KeosNoMemoryMacros.h"
    00030 #define NOMINMAX // required to stop windows.h screwing up std::min definition
    00031 #include <d3d9.h>
    00032 #include <d3dx9.h>
    00033 #include <dxerr9.h>
    00034 #include "KeosMemoryMacros.h"
    00035
    00036 namespace Keos
    00037 {
    00038     // Forward declarations
    00039     class CD3D9Exception;
    00040     class CD3D9RenderSystem;
    00041     class CD3D9Window;
    00042     class CD3D9Declaration;
    00043     class CD3D9Enum;
    00044     class CD3D9Texture;
    00045         class CD3D9;
    00046     class CD3D9Shader;
    00047 }
    00048
    00049 #endif // KEOS_D3D9PREREQUISITES_H