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# KeosRenderSystem.h File Reference

`#include "KeosPrerequisites.h"`
`#include "KeosRenderTarget.h"`
`#include "KeosRenderWindow.h"`
`#include "KeosRenderApp.h"`
`#include "KeosDeclaration.h"`
`#include "KeosBuffer.h"`
`#include "KeosRenderSystemCapabilities.h"`
`#include "KeosConfigOption.h"`
`#include "KeosColor.h"`
`#include "Cg/cg.h"`

Go to the source code of this file.

## Namespaces

namespace | Keos

## Defines

#define | Renderer CRoot::Instance().GetRenderSystem()

## Typedefs

typedef std::map< String, IRenderTarget * > | RenderTargetMap

## Define Documentation

#define Renderer CRoot::Instance().GetRenderSystem()

| Definition at line 37 of file KeosRenderSystem.h.

## Typedef Documentation

typedef std::map< String, IRenderTarget * > Keos::RenderTargetMap

| Definition at line 41 of file KeosRenderSystem.h.