#include "KeosPrerequisites.h"#include "KeosLoader.h"#include "KeosAnimatedMeshKF.h"#include <pshpack1.h>#include <poppack.h>Go to the source code of this file.
Namespaces | |
| namespace | Keos |
Classes | |
| class | Keos::CMD2AnimatedLoader |
| MD2 Mesh loader (load animations). More... | |
| struct | Keos::CMD2AnimatedLoader::THeader |
| MD2 Header. | |
| struct | Keos::CMD2AnimatedLoader::TPoint |
| Struct for the vertices that are read in for the current frame. | |
| struct | Keos::CMD2AnimatedLoader::TTexCoord |
| This stores UV coordinates. | |
| struct | Keos::CMD2AnimatedLoader::TTriangle |
| This stores the indices into the vertex and texture coordinate arrays. | |
| struct | Keos::CMD2AnimatedLoader::TTexture |
| struct | Keos::CMD2AnimatedLoader::TFrame |
1.5.1-p1