00001 /* 00002 * This source file is part of KEOS (Free 3D Engine) 00003 * For the latest info, see http://www.keosengine.org/ 00004 * E-mails : thierry.vouriot@keosengine.org, yeri@keosengine.org 00005 * 00006 * This program is free software; you can redistribute it and/or modify it under 00007 * the terms of the GNU Lesser General Public License as published by the Free Software 00008 * Foundation; either version 2 of the License, or (at your option) any later 00009 * version. 00010 * 00011 * This program is distributed in the hope that it will be useful, but WITHOUT 00012 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00013 * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU Lesser General Public License along with 00016 * this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00017 * Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00018 * http://www.gnu.org/copyleft/lesser.txt. 00019 * 00020 */ 00021 #ifndef KEOS_D3D9PREREQUISITES_H 00022 #define KEOS_D3D9PREREQUISITES_H 00023 00024 #include "KeosPrerequisites.h" 00025 00026 // Define versions for if DirectX is in use (Win32 only) 00027 #define DIRECT3D_VERSION 0x0900 00028 00029 #include "KeosNoMemoryMacros.h" 00030 #define NOMINMAX // required to stop windows.h screwing up std::min definition 00031 #include <d3d9.h> 00032 #include <d3dx9.h> 00033 #include <dxerr9.h> 00034 #include "KeosMemoryMacros.h" 00035 00036 namespace Keos 00037 { 00038 // Forward declarations 00039 class CD3D9Exception; 00040 class CD3D9RenderSystem; 00041 class CD3D9Window; 00042 class CD3D9Declaration; 00043 class CD3D9Enum; 00044 class CD3D9Texture; 00045 class CD3D9; 00046 class CD3D9Shader; 00047 } 00048 00049 #endif // KEOS_D3D9PREREQUISITES_H
1.5.1-p1