KeosRenderSystemCapabilities.cpp

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00001 /*
00002  * This source file is part of KEOS (Free 3D Engine)
00003  * For the latest info, see http://www.keosengine.org/
00004  * E-mails : thierry.vouriot@keosengine.org, yeri@keosengine.org
00005  *
00006  * This program is free software; you can redistribute it and/or modify it under
00007  * the terms of the GNU Lesser General Public License as published by the Free Software
00008  * Foundation; either version 2 of the License, or (at your option) any later
00009  * version.
00010  *
00011  * This program is distributed in the hope that it will be useful, but WITHOUT
00012  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00013  * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00014  *
00015  * You should have received a copy of the GNU Lesser General Public License along with
00016  * this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00017  * Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00018  * http://www.gnu.org/copyleft/lesser.txt.
00019  *
00020  */
00021 #include "KeosRenderSystemCapabilities.h"
00022 #include "KeosLogger.h"
00023 #include "KeosException.h"
00024 #include "KeosString.h"
00025 
00026 namespace Keos
00027 {
00028 
00029   //=======================================================================
00030   // CRenderSystemCapabilities implementation
00031   //=======================================================================
00032 
00033   //-----------------------------------------------------------------------
00034   CRenderSystemCapabilities::CRenderSystemCapabilities()
00035       :  m_nNumTextureUnits(0), m_nCapabilities(0)
00036   {}
00037 
00038   //-----------------------------------------------------------------------
00039   CRenderSystemCapabilities::~CRenderSystemCapabilities()
00040   {}
00041 
00042   //-----------------------------------------------------------------------
00043   void CRenderSystemCapabilities::Log()
00044   {
00045     ILogger::Log("RenderSystem capabilities :");
00046     ILogger::Log("---------------------------");
00047 
00048     ILogger::Log("* Texture units                    : %d", GetNumTextureUnits());
00049     ILogger::Log("* Hardware generation of mipmaps   : %s",
00050                  CStringConverter::ToString(HasCapability(CAP_HW_MIPMAPPING), true).c_str());
00051     ILogger::Log("* DXT Texture Compression          : %s",
00052                  CStringConverter::ToString(HasCapability(CAP_TEXTURE_COMPRESSION_DXT), true).c_str());
00053     ILogger::Log("* Non-power-of-two textures        : %s",
00054                  CStringConverter::ToString(HasCapability(CAP_NON_POWER_OF_2_TEXTURES), true).c_str());
00055 
00056     if (HasCapability(CAP_VERTEX_PROGRAM))
00057       ILogger::Log("* Vertex programs (vertex shaders) : %s",
00058                    GetMaxVertexProgramVersion().c_str());
00059     else ILogger::Log("* Vertex programs (vertex shaders) : no");
00060     if (HasCapability(CAP_FRAGMENT_PROGRAM))
00061       ILogger::Log("* Fragment programs (pixel shaders): %s",
00062                    GetMaxFragmentProgramVersion().c_str());
00063     else ILogger::Log("* Fragment programs (pixel shaders): no");
00064   }
00065 
00066 } // namespace Keos
00067 

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